outdoor · Mount Kalaga National Park

Hunting returns to a GTA game for the first time since Red Dead-style mechanics arrived in San Andreas (and were perfected in RDR2). Rockstar's Mount Kalaga National Park screenshots prominently feature deer, alligators, and dense woodland — a clear setup for stalk-and-shoot gameplay across the northern half of Leonida. The Mount Kalaga set-piece is one of the most striking environment reveals from the Rockstar press kit. Tall longleaf pines, marsh, and clear stretches of state-park trail give hunting the geography it needs: visibility for spotting, cover for stalking, and water sources where animals congregate. The hunting gear itself isn't shown yet, but the rifles confirmed in the same screenshots — including a bolt-action sniper — slot directly into the activity. Expect hunting to feed back into other systems: pelts and meat for income, photographic challenges for completion, and possibly a wildlife encyclopedia in the pause menu. Rockstar will almost certainly contrast Mount Kalaga's rural quiet with Vice City's neon — hunting is the outdoor anchor of that pairing. Mechanically, Rockstar's RDR2 hunting system is the obvious benchmark: animal-cleanliness ratings, perfect-pelt rewards, and a dynamic spawn pattern that depends on time of day and weather. If a Trapper-equivalent NPC exists in Leonida, expect crafted gear unlocks tied to the highest-quality kills. Mount Kalaga's marsh-and-pine ecosystem also opens the door to species GTA has never featured — alligators, panthers, wading birds, and bass — each potentially anchored to its own track-and-kill challenge with reputation stakes. It's a quietly significant decision — the first GTA hunting system since CJ's brief desert kills, and the most ambitious nature-focused side activity Rockstar has ever shipped on a contemporary GTA map.