
GTA 6 Was Once 'Project Americas', Spanning North and South America: The Biggest Reveals From Rockstar's Bloomberg Interview
In its first open conversation about how GTA 6 was made, Rockstar told Bloomberg the game was code-named Project Americas and once meant to cover parts of North and South America. It also revealed a Los Angeles studio built just for NPCs, two phone calls to Take-Two's CEO about delays, how it tried to avoid crunch, why remote work ended, a union case heading for a verdict, and a promise that the next game won't take eight years.

