How Fist and Grenade stack up across the stats that actually matter in Grand Theft Auto III.

Claude's default unarmed strike — a quick straight punch with no flair, used the moment you holster every other weapon. The starting point for every brawl in 2001 Liberty City.

A timed fragmentation grenade with a throw arc that scales with how long the button is held — Liberty City's straightforward answer to gang clusters and roadblocks. Sold at every Ammu-Nation from mid-story onward.
| Stat | Fist | Grenade |
|---|---|---|
| Damage (stat) | 6 | 95 |
| Accuracy | 0 | 38 |
| Range | 0 | 50 |
| Fire rate | 35 | 14 |
| Magazine | 0 | 25 |
| Type | Melee | Thrown |
| Ammo | — | Grenades |
| In-game damage | Low | High |