outdoor · Leonida Keys

Scuba diving is back. A Rockstar screenshot set in the Leonida Keys shows a protagonist underwater alongside vivid reef life — the most colourful underwater environment any GTA has ever shipped with. The Keys archipelago, modelled on the real Florida Keys, gives the activity a natural home: clear shallows, reef structures, and the kind of wreck-dotted seabed that has anchored GTA underwater exploration since Vice City's Phil Cassidy's docks. Mechanically, scuba diving in GTA V already established the template — air supply meter, harpoon underwater weapon, hidden wreck loot. Expect Rockstar to expand it for VI with proper marine ecosystems, dive-shop unlocks, and underwater photography ties to other systems. The Keys' reefs are likely the central exploration zone, with periodic shark encounters and structured wreck dives offering the bigger payouts. The activity also slots into multi-step heist setups — recovering items from sunken boats or pre-positioning gear underwater is a Rockstar staple. Expect a returning Cayo-Perico-style stealth-from-the-water approach for at least one Leonida Keys job. The ecology layer is where Rockstar will likely innovate. RDR2 already proved the studio can render a believable wildlife ecosystem; underwater Leonida is a chance to do the same for marine biology — schools of grunts, parrotfish on the reef structures, the occasional barracuda or shark cruising the deeper drop-offs. If a wreck-dive economy emerges (sell salvaged artifacts to a Keys-based pawn broker, say) it would mirror the Cayo Perico approach without rehashing it. Either way, the Keys are too geographically central to the map for diving to be a minor activity.
Scuba Diving is an activity in GTA V, later introduced in GTA Online as part of The Doomsday Heist update, and set to appear in GTA VI. It can be performed anytime by the player.
In order to begin the activity, the player can go to the wardrobe at their safehouse/property and choose the Scuba Suit, although this is not necessarily required, as the player can scuba dive with regular clothes on. The player then must enter either a Dinghy or a Submersible. Upon exiting either craft, the player will immediately be equipped with a scuba tank and breathing apparatus. The player will then be able to enter the water and dive. The movement controls while scuba diving are identical to the controls of normal underwater swimming, however this time the player is not restricted by any breath meter. There is also a depth limit, and if the player passes it, he will slowly lose health and eventually die. In Grand Theft Auto V, the player must be aware of are sharks, which may attack the player unprovoked.
Scuba diving can be an enjoyable activity to perform, and with the inclusion of a fully-detailed underwater environment and several wrecks scattered about the ocean, this may be a very rewarding activity as well. Some shipwrecks around the ocean contain weapons strewn amongst the wreckage, along with briefcases full of money.
If the player walks on land, he will immediately take off the scuba tank and mask.
Despite having a steady supply of oxygen, scuba diving gradually increases the player's lung capacity, and the tanks worn by the protagonists never run out of air.