The next chapter — Vice City and Leonida. Launches November 19, 2026.
Rockstar's Trailer 2 introduced the broader state of Leonida, a fictional Florida analogue that surrounds the franchise's first explicit return to Vice City since the 2002 original. These are every location Rockstar has officially confirmed in the Trailer 2 reveal, Newswire bios, or follow-up posts. No leaks, no datamines, no speculation. The list will grow as Rockstar names more districts in the pre-launch rollout, but this is everything confirmed today.
Vice City returns as the urban anchor of Leonida, the franchise's first explicit return to the city since the 2002 original. Rockstar has confirmed Vice City as the high-density urban region, with significantly more accessible interior space than GTA V and the franchise's highest pedestrian and traffic density to date. Trailer 2 footage establishes the Vice Beach and Ocean View strips as direct visual heirs to the original.
Full location profile →Leonida Keys is the island-chain region inspired by the Florida Keys, a series of mangrove-and-bridge linked landmasses that extend south from the mainland. Cal Hampton's bait shop is set in this region, and the Trailer 2 footage establishes it as one of the campaign's three primary play areas alongside Vice City and the Everglades.
Leonida Everglades is the wetland biome that anchors the campaign's rural play area. Inspired by the Florida Everglades, this is the region where Brian Heder's meth network operates and the airboat traversal mechanic dominates. The wildlife, hidden compounds, and swamp-pursuit set-pieces are the franchise's first explicit untamed wetland play area since San Andreas's Whetstone forests.
Full location profile →Lake Leonida is the inland-lake region in the state's interior, serving as one of the campaign's transitional zones between the Everglades and Port Gellhorn. The shoreline architecture (motels, marinas, tourist cabins) gives the campaign its post-Vice-City rural-Americana subplot.
Full location profile →Ambrosia is a confirmed mid-state city in Leonida, a smaller-than-Vice-City urban center inspired by Tampa or Jacksonville. Trailer 2 footage establishes it as a secondary mission hub with its own distinct cultural and architectural identity, including a downtown business district and waterfront industrial zone.
Full location profile →Port Gellhorn is the deep-water cargo port that anchors the state's commercial-shipping industry. The location is established in Trailer 2 footage as a heist-and-smuggling hub for the campaign's mid-game arc, with container-yard environments that recall GTA IV's East Hook docks scaled up to a full open-world play area.
Full location profile →Little Haiti returns as a Vice City neighbourhood, the franchise's callback to the original 2002 Vice City Haitian-American community. Rockstar has confirmed the district as a primary mission zone in the campaign's second act, with Trailer 2 footage establishing both day-of-the-dead celebrations and active gang-territory dynamics.
Full location profile →Vice Beach is the Ocean Drive analogue, the franchise's most-direct callback to the original 2002 South Beach strip. Pastel-pink hotels, neon signage, and the franchise's highest-density pedestrian crowds. Confirmed as one of Lucia's primary haunts in the post-prison rebuild arc.
Full location profile →