GTA 6's Leonida Counties Explained: The State Beyond Vice City
Leonida counties in GTA 6, explained: what Rockstar has officially named across the state of Leonida, plus the county names spotted in-game versus pure speculation.

The Leonida counties question is one of the most common searches about GTA 6, and it comes with a catch: Rockstar Games has named the state of Leonida and shown six major regions, but it has not published a clean list of counties. Here is what Rockstar has officially confirmed about the state of Leonida beyond Vice City, and where the popular county names actually come from.
What Rockstar has confirmed about the state of Leonida
GTA 6 is set in Leonida, a fictional state modeled on Florida. That much is official: Rockstar revealed the state name in the first trailer and built out the setting on the official Grand Theft Auto VI website. Vice City sits at the center, but the game stretches across the whole state.
In May 2025, Rockstar detailed six major areas of Leonida on the official site, each with a short tagline and screenshots. Those six regions are the closest thing to an official map breakdown that exists right now. Everything below in this section traces directly to Rockstar.
- Vice City ("Everything in Excess") is the neon-soaked metropolis based on Miami, the sun-and-fun capital of the state.
- Leonida Keys ("Gateway to Paradise") is a tropical archipelago based on the Florida Keys, where, per Rockstar's site, life "isn't flashy but it's easy."
- Grassrivers ("Welcome to the Wetlands") is the Everglades-style swamp, described as "the untamable jewel of Leonida's crown."
- Port Gellhorn ("Live Hard") is Leonida's "forgotten coast," full of cheap motels, shut-down attractions, and empty strip malls.
- Ambrosia ("Keeping Leonida Sweet") is the industrial heartland where the sugar refinery provides the jobs and "American industry and old school values still reign supreme."
- Mount Kalaga National Park ("Wild, Wild Country") is the wilderness on the state's northern border, near the equivalent of the Georgia line.
These are regions, not counties. Rockstar's official materials do not label any of them as a "county."
So what about the GTA 6 counties?
Here is the part that trips people up. The specific county names you see in articles and on fan maps did not come from a Rockstar press release. They were spotted inside the trailers and screenshots, on road signs, police vehicles, and sheriff badges. That makes them real in-game details, but it is a different tier of certainty than Rockstar formally announcing a list.
The most widely cited examples, all sourced from in-game signage rather than official statements, include:
- Vice-Dale County, the urban southeast around Vice City (a play on Florida's Miami-Dade County).
- Leonard County, an urbanized county that appears to sit in southeastern Leonida (often compared to Florida's Broward County).
- Kelly County, the western county that appears to contain Port Gellhorn, named on westbound Interstate 404 signs.
- Mariana County, named on an Interstate 404 sign in Port Gellhorn in the second trailer, appearing to cover the Grassrivers and Leonida Keys area in the southwest.
- Ambrosia County, the central county that shares its name with the sugar-refinery region of Ambrosia.
Treat these as observed in-game, not officially confirmed as a complete county system. Rockstar has never published a county map, the exact spelling and boundaries can shift before launch, and there may be more counties than the handful spotted so far. Anyone presenting a full, final county list as confirmed fact is going beyond what Rockstar has said.
How counties differ from the named regions
The confusion is understandable because the regions and the counties overlap. A "region" like Vice City or Grassrivers is how Rockstar markets the map: a flavor, a vibe, a tourism-postcard slice of Leonida. A "county" is an administrative label that shows up on a road sign as you cross from one area into another, the way Florida is divided into 67 real counties.
In practice, you can expect the named regions to sit inside counties. Vice City, for instance, appears to fall within the area signed as Vice-Dale. That mapping is expected based on in-game signage, not something Rockstar has laid out in an official chart.
What the counties tell us about the map's scale
The reason counties matter to players is scale. GTA 6 is widely expected to be the largest map in the series, and a state split into multiple counties points to a lot of varied terrain: dense city in the southeast, swamp in the southwest, beach towns and industry through the middle, and wilderness up north. Rockstar has confirmed that breadth through the six named regions, even if the county lines around them are still informal.
If you want the official picture rather than the fan-assembled one, the six regions above are the safe ground. For confirmed-only updates as Rockstar reveals more, see our GTA 6 hub, and you can browse the official environment art on the GTA 6 screenshots page.
The bottom line on Leonida counties
To keep it straight:
- Confirmed by Rockstar: the state is Leonida (based on Florida), and six major regions are Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.
- Seen in-game but not formally announced: county names such as Vice-Dale, Leonard, Kelly, Mariana, and Ambrosia, read off signs and vehicles in the trailers.
- Not confirmed: a complete, final list of every Leonida county and its exact borders.
Until Rockstar publishes a labeled map, the county count and the precise boundaries stay in the "expected" column. The regions, though, are locked in, and they already sketch out a Leonida far bigger than 1986's Vice City ever was.
Sources
- State of Leonida – GTA Wiki (Fandom)
- GTA 6 Map & Official Locations: Vice City, Leonida & Beyond – GTABase
- Every Location Confirmed For GTA 6 – Screen Rant
- Rockstar Shows Off Six Major Areas of Vice City in Grand Theft Auto VI – Game Informer
- Charting the GTA 6 map: Vice City, Ambrosia, and everything in between – PC Gamer



