GTA 6 Wishlist: What We Want to See (Fan Hopes)
Our GTA 6 wishlist of features fans want to see, framed as opinion. Plus the facts Rockstar has actually confirmed about Vice City and Leonida.

This GTA 6 wishlist is pure opinion: a list of features we hope to see when the game arrives, not a list of confirmed mechanics. Almost nothing about GTA 6 gameplay is official yet, so treat every wish below as a fan hope rather than a promise from Rockstar.
What Rockstar has actually confirmed
Before the wishlist, here is the short list of hard facts, all traced to Rockstar's trailers and the official GTA VI website:
- Release date: November 19, 2026. Rockstar moved it from a planned May 26, 2026 launch and apologized for the extra wait.
- Platforms: PlayStation 5 and Xbox Series X|S on launch day. A PC version is not confirmed.
- Dual protagonists: Jason Duval and Lucia Caminos, whose stories intersect.
- Setting: a modern-day Vice City inside the wider fictional state of Leonida, a Florida analogue that also includes the Leonida Keys, Grassrivers, Port Gellhorn, and Mount Kalaga.
- A supporting cast named in official bios, including Cal Hampton, Boobie Ike, Dre'Quan, and the Real Dimez duo.
Everything past this section is what we want, not what is announced. For the running confirmed-facts feed, see the GTA 6 hub.
Gameplay features we want to see (opinion)
These are the systems we most hope Rockstar builds out. None are confirmed.
- A deep property and business loop. Vice City is where the series first let you buy assets back in 2002, so a Tommy Vercetti-style empire feels like the natural fit. This is a fan hope, not a confirmed feature.
- More interior access. We want more enterable buildings, shops, and homes than GTA 5 offered. Rockstar has shown interiors in marketing, but a broad player-facing system is not confirmed.
- A meaningful wanted and police system with smarter pursuit AI and witnesses. Pure wishlist.
- Robust melee, cover, and gunplay that improve on RDR2's feel. Speculation on our part.
We would also love a return of strong activities (think the variety in San Andreas), but no activity list has been confirmed for GTA 6.
World and detail we hope for (wishlist)
Leonida looks dense in the trailers, and that fuels the biggest hopes:
- A living economy where shops, jobs, and side hustles matter day to day.
- Dynamic weather and storms, given the Everglades-style wetlands and coastline shown in marketing.
- Wildlife and water depth building on RDR2's ecosystem work.
- Deeper customization for the two protagonists, vehicles, and homes.
For the in-game shots Rockstar has released so far, browse our GTA 6 screenshots. Whether any of these systems make the cut is not confirmed.
Online and accessibility wishes (not confirmed)
A successor to GTA Online has not been detailed by Rockstar, so this whole section is hope, not fact:
- A cleaner, less grind-heavy online economy than late-era GTA Online.
- Strong anti-cheat and private session options at launch.
- Generous accessibility settings, full subtitle and colorblind support, and remappable controls.
- An eventual PC release, which the community widely expects but which Rockstar has not announced.
The bottom line
Our wishlist is exactly that: opinion. The confirmed pillars (Jason and Lucia, modern Vice City and Leonida, the November 19, 2026 date, PS5 and Xbox Series X|S) are real. The features, online structure, and mechanics above are fan hopes we will update the moment Rockstar shows more.
Sources
- Grand Theft Auto VI is Now Set to Launch November 19, 2026 (Rockstar Newswire)
- Grand Theft Auto VI (Wikipedia)
- GTA VI major locations revealed: Vice City, Leonida Keys, Grassrivers and more (GosuGamers)
- GTA 6 character bios, screenshots and locations (MP1st)
- GTA 6 Trailer 2 song breakdown (GameSpot)



