GTA Online The Fleeca Job Heist Guide: Setups, Finale & Payout
The Fleeca Job is the first heist in GTA Online: a two-player tutorial robbery with simple setups, a quick finale, and a clear payout breakdown.

The Fleeca Job is the first heist in GTA Online, a compact two-player robbery that Lester uses to teach you how the heist system works. It has only two setup missions and one finale, which makes the Fleeca heist in GTA Online the natural starting point before the bigger jobs. This guide covers the requirements, the setups, the finale roles, and the full payout breakdown.
Why The Fleeca Job Is The First Heist
Rockstar added heists to GTA Online on March 10, 2015 as part of the Heists update, and The Fleeca Job sits at the front of the chain on purpose. It runs as a guided tutorial: Lester Crest covers the setup costs and acts as the heist leader himself, so you do not pay anything out of pocket to learn the ropes.
Because it teaches the basics, the Fleeca Job is locked behind a couple of entry requirements:
- You must be Rank 12 or higher.
- You must own a high-end apartment with a heist planning room.
Once you meet both, Lester sends a text and a follow-up call, then tells you to meet him at his garment factory (marked with an L on the map). Completing The Fleeca Job unlocks the rest of the original heist chain, after which you can host your own jobs as the leader. New to GTA Online money in general? The GTA Online game hub is a good place to see how heists fit alongside other earners.
The Fleeca Job Requirements And Crew Size
This is the only original heist built for two players rather than four, which is part of why it is the easiest one to clear. You need one teammate and nothing more. Bring a friend or use matchmaking to fill the second slot before you start.
The target is a Fleeca branch on the Great Ocean Highway in Banham Canyon, on the west side of the map. The plan is short: scope the bank, steal the getaway car, then crack the vault.
The Fleeca Job Setup Missions
The heist has two setups, and both are quick.
- Scope Out drives Lester to the Fleeca branch so you can survey the building and its security before the robbery. After the look-around, you return to the planning location.
- Steal the Armored Kuruma sends you to grab the armored Kuruma you will use as the getaway and approach vehicle. Its bulletproof glass and panels are what keep you alive when the cops show up during the finale.
Neither setup is timed in a punishing way, so use them to get comfortable with the controls and your teammate's role before the finale.
The Fleeca Job Finale: Roles And Walkthrough
The finale assigns two roles. By default the host is the Driller and the crew member is the Driver (also acting as hacker), though the host can swap assignments on the planning board.
- The Driver controls the Kuruma on the way to the bank and completes the hacking tasks, bypassing the bank's security on the drive and at the door. Inside, the Driver handles crowd control, keeps the teller away from the panic button, and takes out cameras.
- The Driller operates the drill once inside, boring through to safety deposit box 167 to grab the bonds. Apply steady pressure so the drill bit does not overheat and snap.
After the vault is open, both players pile back into the Kuruma and follow the GPS route to an extraction point under a bridge near Fort Zancudo, where a Cargobob lifts the car out to finish the job. Keep the Kuruma facing forward and let its armor soak the police fire rather than trying to out-shoot every unit.
For a refresher on map landmarks like the bank's location and the Fort Zancudo escape, the GTA Online screenshots gallery gives you a visual sense of the route.
The Fleeca Job Payout And Elite Challenge
The finale take depends on difficulty, and the leader splits it between the two players. The standard split is 60% to the host (Driller) and 40% to the crew member (Driver), adjustable on the heist board:
- Easy: $57,500
- Normal: $115,000
- Hard: $143,750
That figure is the pot the two of you divide, so on a default hard run the host walks away with roughly $86,250 and the crew member with about $57,500 before bonuses.
Two extras stack on top:
- The Elite Challenge pays a $50,000 bonus if you finish the finale in under 5:20, keep vehicle damage under 6%, and let no player die.
- Each original heist finale carries a one-time first-completion bonus, so your very first clear of The Fleeca Job is worth more than the base numbers above.
If you want to maximize income, run the finale on Hard, chase the Elite Challenge, and keep the Kuruma intact for the damage requirement. For other ways to pad your bank balance, the GTA Online cheats and money tips page breaks down what is (and is not) possible on each platform.
Quick Tips For The Fleeca Job
- Coordinate roles before you launch. The Driver should be confident at hacking; the Driller should be patient with the drill.
- Stay in the Kuruma during the escape. Its armor is the whole point of stealing it in the setup.
- Aim for the Elite Challenge time of 5:20 only once both players know the route. The $50,000 bonus is easy to repeat after a clean run or two.
- Lester covers the setup cost only on your first run. Replays charge the leader a setup fee of about $11,500 (10% of the base take), so factor that in when you rerun the finale for money.



