Every Safehouse and Property You Can Buy in GTA San Andreas
GTA San Andreas lets you buy 29 safehouses and a handful of income-generating assets across the state. Here is what they cost, which ones actually pay you back, and the order that makes sense.

San Andreas is the first GTA where property ownership is a real system. There are 37 safehouses in total: 8 free save points unlocked through the story, and 29 you can buy, plus a separate set of asset properties that generate income. Here is how it all fits together.
Safehouses (save points)
A safehouse gives you a save point and, in most cases, a garage to store vehicles. Eight come free during the story (starting with the Johnson House on Grove Street), and the other 29 are purchasable, ranging from cheap apartments to expensive mansions. Buying all 29 costs about $879,000. You do not need them all for the story, but a spread of save-and-garage points across Los Santos, San Fierro and Las Venturas saves a lot of driving.
Asset properties (income)
Separate from save houses, San Andreas has around ten income-generating assets. Some are hands-off and just deposit money you collect by visiting; others have to be unlocked first by completing their mission strand. The key ones:
- Verdant Meadows Airstrip (about $80,000) in the desert. The most important purchase in the game: it unlocks the pilot school, gives you a private airfield, and is where the Jetpack and Hydra spawn.
- Zero RC Shop (about $30,000) in San Fierro. Buying it triggers Zero's RC mission strand, which pays out when completed.
- Wang Cars (about $50,000) in San Fierro. Unlocks the Wang Cars mission strand and a steady income once finished.
- Vank Hoff Hotel in San Fierro, received free after completing the 555 We Tip mission and the rest of the Valet sub-missions.
- Courier routes in each of the three cities, which pay out after you finish their delivery challenges.
Buying everything across both categories runs to roughly $1,039,000.
What to prioritize
If money is tight, buy the Verdant Meadows Airstrip first. It is the backbone of the late game: pilot training, aircraft storage, and free access to the game's best vehicles. After that, pick up Zero RC Shop and Wang Cars for the income strands, then fill in safehouses near the areas you spend the most time. The pure save-point houses are convenience, not necessity, so buy those last with surplus cash.
Sources
- GTA San Andreas properties guide: all assets and safehouses (GTABase). Full purchasable-property list and prices.
- Assets in GTA San Andreas (GTA Wiki). Income properties and how to unlock them.


